Skin Character Creation: Difference between revisions
Jump to navigation
Jump to search
(Created page with "= Approach = A more recent option. # Create a skeleton with vertices and edges, but not faces. # Add the Mirror, Skin, and Subdivision Surface modifiers in that order. # Select vertices and use Mesh - Transform - Resize (Control-A) to control the skin size # Subdivide edges and repeat step 3 to refine the silhouette == Notes == The size of the skin at each vertex is based on the "Radius X" and "Radius Y" vertex data. = Tutorials = Demonstration video: [https://www.y...") |
No edit summary |
||
Line 10: | Line 10: | ||
The size of the skin at each vertex is based on the "Radius X" and "Radius Y" vertex data. | The size of the skin at each vertex is based on the "Radius X" and "Radius Y" vertex data. | ||
= Scripting = | |||
[https://docs.blender.org/api/current/bpy.types.MeshSkinVertex.html#bpy.types.MeshSkinVertex.radius MeshSkinVertex class] and | |||
[https://docs.blender.org/api/current/bpy.types.Mesh.html#bpy.types.Mesh.skin_vertices skin_vertices property] are the keys to accessing skin vertex data. | |||
The goal is to turn Grease Pencil strokes into character outlines. | |||
= Tutorials = | = Tutorials = | ||
Demonstration video: [https://www.youtube.com/watch?v=kuUk_mAEl6s Fast Character Modeling with the Skin Modifier in Blender] | Demonstration video: [https://www.youtube.com/watch?v=kuUk_mAEl6s Fast Character Modeling with the Skin Modifier in Blender] |
Latest revision as of 04:00, 9 February 2025
Approach
A more recent option.
- Create a skeleton with vertices and edges, but not faces.
- Add the Mirror, Skin, and Subdivision Surface modifiers in that order.
- Select vertices and use Mesh - Transform - Resize (Control-A) to control the skin size
- Subdivide edges and repeat step 3 to refine the silhouette
Notes
The size of the skin at each vertex is based on the "Radius X" and "Radius Y" vertex data.
Scripting
MeshSkinVertex class and skin_vertices property are the keys to accessing skin vertex data.
The goal is to turn Grease Pencil strokes into character outlines.
Tutorials
Demonstration video: Fast Character Modeling with the Skin Modifier in Blender