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= Geometry = | = Geometry = | ||
[[Character Creation]] | |||
== Modeling == | == Modeling == | ||
[[Hard Surface Modeling]] -- [[2D Modeling]] | |||
== Sculpting == | == Sculpting == |
Revision as of 20:46, 24 January 2025
Geometry
Modeling
Hard Surface Modeling -- 2D Modeling
Sculpting
Lighting and Materials
Lighting -- Materials -- Shaders
Animation
Rendering
Compositing -- Camera -- NPR