Sculpting: Difference between revisions
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Create a basic character outline through one of the [[Character Creation]] approaches. Then go to Sculpt Mode and perform these setup steps: | Create a basic character outline through one of the [[Character Creation]] approaches. Then go to Sculpt Mode and perform these setup steps: | ||
* Click the Brush menu and check Front Faces Only | * Click the Brush menu and check "Front Faces Only" | ||
* Turn on X mirroring (if so desired) | * Turn on X mirroring (if so desired) | ||
* Use R to visually set the remesh size, or click the Remesh menu to set it there | * Use R to visually set the remesh size, or click the Remesh menu to set it there | ||
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* Select the brush you want, then use F to adjust the radius and Shift-F to adjust the strength | * Select the brush you want, then use F to adjust the radius and Shift-F to adjust the strength | ||
* Zoom and rotate to the appropriate scale and location | |||
* Apply the tool to your mesh | * Apply the tool to your mesh | ||
* Periodically use Control-R to remesh (or use a [[Retopology]] add-on) | * Periodically use Control-R to remesh (or use a [[Retopology]] add-on) | ||
* Repeat | |||
== Frequently Used Brushes == | == Frequently Used Brushes == | ||
* Draw | * Draw (D) | ||
* Grab | * Grab (G) | ||
* Clay Strips | * Clay Strips | ||
* Crease Polish | * Crease Polish | ||
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* The mouth can be made with a Crease brush, drawing a sort of mild M shape. | * The mouth can be made with a Crease brush, drawing a sort of mild M shape. | ||
* Use Clay Strips to add bulbous shapes, like chin definition. | * Use Clay Strips to add bulbous shapes, like chin definition. | ||
= Tutorials = | |||
* [https://www.youtube.com/watch?v=JAr30Tyuhxo How To Sculpt Eyes In Blender And Make It Look Stylized Yet Realistic] |
Latest revision as of 10:10, 6 February 2025
Approach
Create a basic character outline through one of the Character Creation approaches. Then go to Sculpt Mode and perform these setup steps:
- Click the Brush menu and check "Front Faces Only"
- Turn on X mirroring (if so desired)
- Use R to visually set the remesh size, or click the Remesh menu to set it there
To perform sculpting:
- Select the brush you want, then use F to adjust the radius and Shift-F to adjust the strength
- Zoom and rotate to the appropriate scale and location
- Apply the tool to your mesh
- Periodically use Control-R to remesh (or use a Retopology add-on)
- Repeat
Frequently Used Brushes
- Draw (D)
- Grab (G)
- Clay Strips
- Crease Polish
Techniques
- To create eye sockets, you can invert Clay Strip to make gaps.
- To create a nose, the Snake Hook can be used. Then use Grab to adjust.
- The mouth can be made with a Crease brush, drawing a sort of mild M shape.
- Use Clay Strips to add bulbous shapes, like chin definition.